Playniax is a small independent software company from the Netherlands.
The main focus lies on the creation and development of our own
projects, however we also provide services for third party. Such
services include the development and completion of entire game
projects, but can also be comprised of various specific assignments.
We created our first game in 1995 called Extrial.
This was a small platform/shoot’em up game for the Commodore Amiga.
Unfortunately Commodore went bankrupt during the development of Extrial
and this made it hard to find a publisher. Eventually a publisher was
found but the bankruptcy of Commodore and the collapse of the game
market at the time caused us to lose interest in producing a new game.
|| For a while anyway...
computer industry changed a lot over the years that followed. It
evolved rapidly and the release of certain software tools inspired us
to pickup developing again. We are a big fan of Defender and we thought it would be cool to make a 'modern' version of it. This eventually resulted in the game Defenstar and a byproduct called Ignition, a 2D games framework for BlitzMax.
devices gained enormous popularity during development of Defenstar and
Ignition so we decided to port Ignition to the Monkey cross-platform
language enabling them to create apps for PC, Mac, iOS, ANDROID,
Windows Phone, XBOX, HTML5 and FLASH.
The first game released using Ignition for Monkey is called, ‘Galaxy Protector’.
To contact Playniax you can send an email to firstname.lastname@example.org